Thoughts on Eurorack

The whole reason I ended up getting into the world of electronics was in a never ending quest to find new and different sounds that I could incorporate into my music. Based on that, it was probably inevitable that I would turn to the black hole of the modular synth – in Eurorack format.

I’ve been building up my collection over the past few months, and thought it was time I shared some of my thoughts on the medium. So here goes: my notes on Eurorack.

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It never ends: The well documented curse of the Eurorack comprises both its greatest asset, and its deepest problem. The awesome thing is that you can build up a system that does exactly what you want it do. If a particular module isn’t getting much use, you can switch it out and trade or buy something that performs the exact function you do want. The problem is that pulling together the perfect synth is a never ending task, and there is always more that you can imagine adding on to do extra things.

The problem of rows: This leads on from the above. Let’s say you have a 6u, two row system, and you’ve limited yourself to that size. Now let’s say that you have a great setup, but you realise that to really make your patches sing, you need another envelope generator, or VCO. Just one. The problem is that there is no cost effective way to just get and power that single module; you may as well just get another whole row, but then you have a whole row to fill, and it’s inevitable that you will.

It’s bloody expensive: Whilst the range of modules on offer is awesome, the financial outlay is substantial, even for small systems. You can get full featured synths for the cost of a couple of modules that only perform single functions each, which is something I can’t dwell on for too long, or I’ll cry.

If you want to get an idea of the problem of expanding setups, check out the pictures below. Before, then after.

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Now for some positive things…

Modulate all the things: With Eurorack, you get an amazing level of control over the different elements of your synthesiser. If you want to vary the volume of a certain element, or the kind of filter, or… anything else really, you can do so in seemingly endless ways by taking the output of different modules and using them as controllers. So for example, you can automate filter sweeps with an envelope triggered by the 4th step in a sequence, or whatever else. Trying to make all of those changes by hand on a traditional synth would be a nightmare, and opens up lots of possibilities.

The community is great: The online modular synth community is great. People will go out of their way to help you, and the whole thing is rooted in the open source ethos, and a DIY spirit.

So many modules: Okay, I’ve kind of mentioned this already, but the number of different modules that you can get that do interesting things is crazy. One of the things I like in particular is that there are all sorts of unusual sequencers that change up the way you approach things, which you would never be able to find on a stand-alone instrument.

Composing is FUN: Tweaking all of the different parameters is a source of endless amusement, and it’s great fun exploring the possibilities for an hour, only for it all to suddenly come together and produce the most amazing sounds. The tactile nature of the Eurorack really feels great, and like a naturally evolving creative process.

I find myself writing a whole lot more music, but with a different approach. Instead of finishing everything that I record, I now end up with a lot more in the way of loops, that I dig through later to find those that stand the test of time on a fresh listen. This is partly because finding ways to develop melodies on the Eurorack that don’t just repeat variations of the same sequence is a real challenge. That said though, it’s a refreshing change from writing full tracks on the Game Boy. It definitely won’t replace it, but it’s good to have a different outlet.

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I still need to work out how the Eurorack could possibly be incorporated in a live environment, as changing patches over between tracks seems like an impossible task at this point, and not able to replicate sounds consistently enough. I really hope that I can manage it at some point though, as taking the rig with all of its lights to perform with would be amazing. 

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Thanks to Lee and Grace for the pictures.

 

 

wolf sanctuary

This week hasn’t been the easiest. This track felt like an appropriate reflection.

Recorded with some Commodore 64 SID chips, a bunch of Eurorack, drones, some guitar, and far too many effects pedals.

Osaka Gig and New Track

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I’m going to be in Japan in the next couple of weeks, and have confirmed my first live outing as unexpected bowtie, at Space Station in Osaka, which is apparently in the ‘Top 30 Recommended Sights of Japan as Chosen by Foreign Visitors‘. The set will be stripped down to a single Game Boy only, given that we are travelling, so should be something a little different. If you happen to be in the area, it’d be awesome to see you there!

chiptune - portable rig

To mark the occasion, I’ve written a new track that’s up now on Soundcloud. Composition wise, it’s just a single Game Boy, with a tiny little added bit of Commodore 64, and extra drums. Enjoy!

New Track: MTL

Over the past couple of months I’ve been acquiring different bits of gear in a sort of obsessive kleptomaniac fashion to build upon the basic foundations of chiptune, and explore the different things I can do with it. As part of that, I’ve gotten a bunch of cool (and definitely not cheap) hardware sequencers… but I find myself constantly coming back to the Game Boy.

Musicians in the chiptune world often talk about the limitations of the console as one of the things that inspires them. For me, it’s probably the opposite: I am amazed at just how powerful these old handhelds can be, controlling all sorts of different gear. Primarily though, I just love composing on LSDJ.

The natural progression from drouth feels like it lies in an album that still has its roots firmly in the chipmusic world (composed entirely on a Game Boy – with the DMG sounds in the mix) – but with a deeper electronic influence, with the handheld sequencing other synthesisers to a greater degree.

Game Boy on Plane

I visited Montreal recently, and composed a track on the plane rather than watching the same old terrible TV re-runs that were available (another plus for the Game Boy there in its portability…). When I got back to Glasgow, I put it all together and recorded it. Have a listen below:

 

A week of spinning plates

It’s been an interesting week musically, with a whole host of different plates successfully kept spinning. There were a few occasions where they almost came crashing down, but not quite.

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First off, the BBC came round to record a short interview about the music, which is pretty cool. It should be up sometime soon, so watch this space. It had to be the time where my LSDJx2 refused to synch properly of course. Sod’s law.

Next up, I launched the noisepedals.com site to look at different effects boxes and electronic instruments – which means I get to record and experiment with sounds that I’d not normally have had a chance to.

Then, on Sunday I headed into the studio with the newly re-born Closet Organ – a grunge band that was formed with some pals way back in High School; this time with Lee on board as second guitar which gives it an interesting new dynamic. After initially forgetting my laptop (eugh), we got three tracks done in five hours. Not bad at all. Looking forward to getting a whole bunch more done in the next few months.

Coming back to unexpected bowtie, the final tracks of the new album are coming together, so it shouldn’t be too long before I’m able to release it. It’s still missing something though. It’ll be a bit quieter over the next few days as non-music life takes over, but it feels good to be busy again.

Calculator Music with Houston Tracker

Not too long ago I read about how some genius called ‘irrlicht project’ had hacked old Texas Instruments graphing calculators so they could be used to make 1-bit music. Naturally, I had to have a bash at this myself. There’s something particularly special and rewarding about being able to compose whole tracks on devices that were never intended to work that way.

The models that support the ‘Houston Tracker‘ software are seemingly everywhere in the US, as they were apparently a mandatory purchase for many schools. That means they can usually be picked up fairly cheap second hand over there. However, as it turns out, these weren’t all that prevalent in the UK, so they are still fairly pricey – coming in at around £30 on eBay.

I finally got an okay deal though, and got to work getting Houston Tracker onto the device. It’s not all that straightforward, as you need a specific kind of cable – which costs almost the same as the damn calculator. Importing one from America worked out to be the most cost effective route in the end. Installation wise, there’s a lot of fiddling about to get the dependencies right on OSX, unless you use MacPorts – which saved the day. Once it was all up and running though, it was pretty good fun to use – with a whole host of features that I didn’t expect.

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I recorded a fairly simple tune to find my way around the controls, and decided to record it. The raw calculator sound was a bit too bare for my tastes, so I threw in some minimal effects and overlaid some glitchy guitars/harmonised vocals. Here it is, my first calculator music track:

Mr. K

It’s been a while since I got pished on a Saturday night and just recorded some music. Well, I ended up recording after an hour of fighting with my mixer to work out why the stereo output was only producing mono…

There’s always the risk that it could have been my crappy soldering, which meant testing out every possible step. So many variables. Surprisingly, it wasn’t actually any of the Gameboys, but the mixer.

I’m pretty pleased with the result, and it should give a hint as to what the next album will sound like. Listen to and download it below:

To finish off, here’s a picture of my tidied up workspace.

plowing around

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I’ve been bashing away writing and recording over the past few weeks, building up a decent library of tracks, and seeing what I can do with the various different apps that are available for the iPad. Lots of them make pretty cool sounds or loops in of themselves, but aren’t much use for anything other than that. There is some good stuff in there though.

The aim is to record as many tracks as possible, even if I don’t have an immediate specific use for them. This is a bit of a change from what my approach has always been… namely, an impatient one that meant I’d release pretty much everything I finished. Now, I’m getting a better handle on my gear setup, and certain songs are floating to the top naturally. It can be frustrating at times, but taking the longer road will hopefully result in some of the best stuff I’ve done as unexpected bowtie. I’m toying with the idea of releasing the rest as a sort of odds-and-ends EP as well.

We’ll see.

Hungover music making

On Saturday night a few of us headed out (full of rum) to belt out classic power ballads for a few hours. It was good times.

We didn’t feel all that great on Sunday though. Normally I’d just lie about and eat rubbish all day, which eh… I did anyway. But Lee aka radiomoths came round and we recorded the base of a new track with a bunch of different pedals, synths, and the C64. It’s all de-tuned and sounds a bit like the soundtrack of some robot death march from a film. Lee also took photos that I’ve stolen from his blog.

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After we were done, I ate some more rubbish food. Not too bad a way to get through a hangover.