New Track: MTL

Over the past couple of months I’ve been acquiring different bits of gear in a sort of obsessive kleptomaniac fashion to build upon the basic foundations of chiptune, and explore the different things I can do with it. As part of that, I’ve gotten a bunch of cool (and definitely not cheap) hardware sequencers… but I find myself constantly coming back to the Game Boy.

Musicians in the chiptune world often talk about the limitations of the console as one of the things that inspires them. For me, it’s probably the opposite: I am amazed at just how powerful these old handhelds can be, controlling all sorts of different gear. Primarily though, I just love composing on LSDJ.

The natural progression fromĀ drouth feels like it lies in an album that still has its roots firmly in the chipmusic world (composed entirely on a Game Boy – with the DMG sounds in the mix) – but with a deeper electronic influence, with the handheld sequencing other synthesisers to a greater degree.

Game Boy on Plane

I visited Montreal recently, and composed a track on the plane rather than watching the same old terrible TV re-runs that were available (another plus for the Game Boy there in its portability…). When I got back to Glasgow, I put it all together and recorded it. Have a listen below:

 

As weird as it seems to be announcing the release of one record whilst having worked on a totally different one for the past few weeks, that’s the way it goes in the life-cycle of things.

This is an awesome split EP of the 8-bit inspired chiptune electronic variety, with The Wet Dreams taking the first half of the record; myself the second. We took a basic melody for one of the tracks, and wrote our own versions (tracks 3 and 4) which made it all the more interesting.

Click through to the music page for the relevant links and all that.

For those of you not so enamoured with the chiptune side of things, watch this space – there’s other creations in the works.